Add The Best Hero Classes to Lead Your Tower Rush Army
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<br>Many modern iterations of the genre have introduced powerful 'Hero' or 'Commander' units to lead the charge.<br>
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<br>The hero you choose dictates your entire playstyle, defensive capabilities, and offensive win conditions.<br>
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Heavy Melee Commanders
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<br>Their active abilities usually involve a self-heal, a massive temporary shield, or a devastating close-range area attack.<br>
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<br>When playing a tank commander, your strategy relies on building a massive, slow-moving 'deathball' of troops.<br>
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Always support the bruiser with anti-air units.Don't trigger their ability too early.Use them defensively to absorb elite barbarian pushes.
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The Ranged Support Class
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<br>These commanders usually sit safely behind your towers, picking off enemy troops from a massive distance.<br>
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<br>When kept alive, a ranged hero can generate absurd amounts of positive elixir trades over the course of a match.<br>
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RoleBest PairingStealth SniperDefensive miner poison decksHealerSwarm-based balloon decks
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Choosing Your Leader
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<br>A comfortable player using an off-meta hero will always defeat a confused player using the 'best' character.<br>
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<br>Lead your troops with confidence, and victory will follow.<br>
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