Add Drafting and Deck Building in Tower Rush

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<br>In a Draft match, you do not bring your own deck; instead, you build it on the fly by choosing between pairs of random cards.<br>
<br>This comprehensive guide will teach you the golden rules of the drafting phase, ensuring you enter the arena with a massive tactical advantage.<br>
The Golden Rules of Picking
<br>If you reach the end of the draft and your deck has no reliable way to damage the enemy tower, you have already lost the match.<br>
<br>If you give your opponent the heavy spell and keep a useless support unit, they will easily dismantle your defenses from afar.<br>
Never give your opponent a Golem if you haven't drafted a tank killer.Skeletons or Ice Spirits are universally useful.Ruin their cycle.
Drafting for the Enemy
<br>Drafting is not just about building a good deck for yourself; it is equally about constructing a terrible deck for your opponent.<br>
<br>If you realize they have drafted three heavy, expensive ground tanks, give them a fourth expensive ground unit.<br>
Common ErrorThe ConsequenceDrafting purely for synergy while ignoring the opponent's cardsYou might build a great Golem deck, but you accidentally gave them an Inferno Tower and a P.E. If you have any queries about where by and how to use [tower rush](https://git.beckmeyer.us/ernap06499445/erna2019/wiki/The-Importance-of-Clean-Hotkeys-in-Tower-Rush), you can speak to us at our web page. K.K.A, rendering your Golem uselessForgetting to draft any spellsYou will have absolutely no way to finish off a tower with 100 hitpoints remaining in overtime
Embracing the Chaos
<br>Do not panic; remember that your opponent's deck is likely just as weird and disjointed as yours.<br>
<br>Draft modes force you out of your comfort zone, teaching you how to use cards you normally ignore.<br>