Add Mastering Beatdown Decks in Tower Rush

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<br>Beatdown is the most visceral, straightforward, and terrifying strategy in the entire arena battler genre.<br>
<br>This guide will teach you the art of absorbing damage, building the deathball, and crushing the enemy under the weight of your push.<br>
Trading Health for Elixir
<br>If you spend 4 elixir defending a 3-elixir Goblin Barrel, you will never accumulate the massive reserves needed to deploy your 8-elixir Golem.<br>
<br>You are intentionally losing the battle in the first two minutes to guarantee that you win the war in the final minute.<br>
Stall the game.A single Poison spell will ruin your entire push if they are clumped together.Reset, absorb damage, and wait for the double elixir phase.
Synergy Behind the Tank
<br>A Golem or Giant is virtually useless on its own; it will simply be surrounded and killed by cheap skeletons.<br>
<br>You must build a synergistic support squad that covers every possible defensive response the opponent might have.<br>
Beatdown TankHow it DiffersThe Golem (8 Elixir)The heaviest, slowest investment; requires the most sacrifice but creates the most unstoppable push when fully supportedThe Giant (5 Elixir)Cheaper and faster, allowing for more aggressive, mid-game pushes and significantly better defensive utility
Inducing Panic
<br>This often induces panic, causing them to make desperate, ill-advised attacks that you can easily crush.<br>
<br>Unleash the behemoth, and claim your three crowns.<br>
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