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Drafting and Deck Building in Tower Rush
Camilla Norman edited this page 2026-07-24 04:01:27 +00:00


To inject variety and test pure fundamental skill, developers frequently feature 'Draft' modes in special events and tournaments.

This comprehensive guide will teach you the golden rules of the drafting phase, ensuring you enter the arena with a massive tactical advantage.
The Golden Rules of Picking
If you reach the end of the draft and your deck has no reliable way to damage the enemy tower, you have already lost the match.

If you give your opponent the heavy spell and keep a useless support unit, they will easily dismantle your defenses from afar.
Don't get caught defenseless.Stability is key.Spells win draft games. Drafting for the Enemy
Drafting is not just about building a good deck for yourself; it is equally about constructing a terrible deck for your opponent.

If you realize they have drafted three heavy, expensive ground tanks, give them a fourth expensive ground unit.
Draft ChoiceYour SelectionThe GiftHog Rider vs. For more info about tower rush have a look at the web site. Barbarian HutIt is a reliable, cheap win conditionGive the HutSpell vs SwarmYou now have the perfect counter to the swarm you just gave themGive the Skeleton Army Playing the Hand You're Dealt
The winner of a draft match is the player who can identify their bizarre new win condition fastest.

Draft modes force you out of your comfort zone, teaching you how to use cards you normally ignore.